Added an animation to highlight newly picked up items when switching to a tab.Added an indicator to inventory tabs when they contain new items.
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Items will not be automatically picked up into the hotbar and materials and objects won’t be automatically picked up when their respective tabs are full.Added a sort button to the inventory window to sort items into their appropriate tabs.Added a third inventory tab for objects (similar to the materials tab).Added an ore merchant to the Outpost where you can purchase raw materials at an inflated price.You can now sell items to most merchants for a portion of their value.Challenge portals disappear shortly after you enter, so you won’t be able to enter through the same portal twice.Defeat enemies, navigate dangerous traps or solve puzzles to earn great rewards! You can now find portals underground that lead to small instanced challenges.Improved the appearance of planets in the navigation screen to better indicate the biome and surface liquid, added some visual variety to gas giants.Greatly increased the number of dungeons that can spawn on worlds and prevented dungeons from overlapping each other.Reduced the number of open caves on the surface, improved cave blending.Redesigned terrain to be more interesting and varied across all world types.Randomly generated monsters will now have color palettes that generally match the biome they spawn in.
See who your tenants are and what they’re thinking! (press Alt to activate).Depending on their personalities they might get sad, excited, fall in love or do all kinds of different things in different situations! NPCs will now interact with each other and with many different objects in the world.Each furniture set can be used to attract a particular tenant that fits its theme.The set of specialty furniture available will rotate each (out of game) day, so make sure you keep coming back to see the full selection.Sells Colony Deeds as well as a variety of furniture in many themes.Keep your tenants happy and they’ll periodically offer you gifts, some cosmetic and some very useful.Decorating a room with several objects from the same theme (such as a biome or material tier) will attract a tenant themed to match! The type of NPC who moves in will depend on the type and quality of the home’s furniture and decorations.Colonize your worlds! Create a home, decorate it nicely, then place a Colony Deed to attract a tenant!.1.4 Surface Biomes and Sub-Biomes (Tiers 1 – 4).1.2 New Outpost Store: Frögg Furnishings.